- Increased the health of the base turrets in Last Stand by 25 percent.
- Added percentage health text to Base and Turret bars
- Changed how showFrigateHealth HUD Tag option works. The option now affects untargeted frigates only. Targeting a frigate will always display the health.
- The Interceptor’s Targeting Inhibitor should no longer affect enemies targeting objectives in Last Stand
- Adding in Base Alarm warning as Core is damaged
- Hooking up Music in Last Stand
- Reduced the cooldown buff the Endeavor boss ships receive in Last Stand (this should limit their ability to spam turrets).
- Delayed some LS VO triggers so they’re easier to hear (not falling on top of wave complete stings / ship explosions). Increased volume of Base alarms
- Campaign Hangar: – if the campaign hangar is purchased, it will be activated as soon as the reward is claimed
- Fixed an issue where important sounds e.g. player’s own weapons would seem to disappear into the noise, particularly noticeable in the LS Base sector.
- Adjusted turret balance – homing from 2 to 3 degrees per second. Damage from 350 to 500
- Changed Matchmaking Rules for Last Stand so that players below rank 10 and above rank 10 won’t ever match.
- The waves sometimes got stuck. Now checking to see if a bot doesn’t jump out of its spawn area, and if not it’ll get destroyed so game can continue.
- Fixed magazine refire intervals (e.g. Paladin’s Heal Balista and Superlifter’s Heal Buoys) not scaling with ability/utility cooldown modifiers when the subsystem is marked as an Ability rather than a Weapon. As a result of this change those abilities will scale with ability cooldown instead of refire rate.
General Bug Fixes
- Options Page: – Fix for the bug that highlights the string No Key Assigned’ when the cancel button is pressed;
- Fix for Detected status effect sound not being cleared when the status effect ends
- Fix for that bug was causing the explosion animation camera to continue following the mouse movement when radial chat is in use
- Fixed campaigns to no longer show the alternate item on the completed campaign
- Fix for Last Stand hints showing in Conquest when pressing O
- Fix for comparison on breakdown screen not responding when clicking left arrow.
- Made sure that the searching loop can’t get stuck when transitioning from lobby to game
- Fixed an issue where the savings title would clip with the name of a bundle in the store popup
- Adjusted position of Completed banner on campaign missions for German
- Fixed an issue where longer names in the details panel on the right of the Hangar would overlap with the compare arrow
- Fixed an issue where a tooltip would sit behind the feedback form
- Editing Launcher file to display Deutsch instead of German
- Changed “Please complete the flow before accepting a game invite” to “”Earn your Starter Crew first: Play one more game before you can accept game invites”.