- The Heavy Bundle is now correctly classed as a dynamic bundle.
- Fixed Mesh Quality settings, so they correctly apply.
- Fixed Resolution Scaling issues that were causing the Hangar/Game to look blurry (affected players will need to change their scaling value in game to the default 1x).
- Turned off Particle Storms from appearing in Conquest for the time being. They will return at a later date.
- Rectified an issue with Disarms and Disables not functioning correctly.
- Punisher shield mesh now has a destroyed animation.
- Punisher Detect was ticking twice, this has been corrected.
- Punisher Cannon AoE was dealing 6dpp to Squadrons. This has now been removed.
- Corrected and increased information on loadout description for the Punisher.