Today we are releasing a balance pass to Discovery and the Home Base defenses. After listening to your feedback we have made adjustments to help prevent certain strategies from becoming the standard way to play. Please see the changes as follows:
- Increased Core Health 50,000 -> 100,000
- Increased Turret Health 20,000 -> 30,000
- Increased Turret Aggro Range 16,000 -> 25,000
- Increased Projectile Speed 4,000 -> 5,000
- Turret Projectile Damage 300 -> 400
- Increased Projectile Homing 5 deg/s -> 7 deg/s
- Increased Projectile Lifespan 4 -> 6
- Turret Projectile Tracking 3 degrees/s -> 5 degrees/s
- Gamma Damage to Turrets 5,000 -> 10,000
- Added ship blocking volumes around the Core to prevent Exploits
- Fixed an issue where a random square was appearing in German Drafting.
- Fixed an issue where the pack-open screen wasn’t leveling up crew members and was instead replacing crew members leveling up with a crew XP card.
- Fix for Forward Station capture getting stuck if Gamma 3 is taken while an enemy is re-capturing their forward station.
- Fixed Endgame music not playing in Conquest Matches.
- Fixed an issue where Crew isn’t appearing in the hangar once the player has completed the Tutorial.
- Fixed the “Low Rider” Aegis in the Last Stand Hangar.